Start a Minecraft server today.
Launch for free, invite friends in minutes, and upgrade only when your world needs more power or 24/7 uptime.
No credit card required
Java and Bedrock
DDoS protection included
Don't pay for an idle server.
Traditional hosts charge the full monthly price whether anyone plays or not. Here, compute billing starts when your server is online and stops when it goes offline.
Pay by the hour
Only running time counts toward your compute bill.
Offline means no compute charge
Your world stays saved for next time. Storage is billed separately.
Never exceed the monthly cap
Play more than expected and compute charges stop at the plan's monthly maximum.
Play 4 hours a day, 5 days a week
That's about 87 running hours a month—not 730 hours of round-the-clock hosting.
Fixed monthly compute cost
100%
On-demand compute cost
36%
64% cost savings
On the Minecraft Standard 4 GB, that is about 356 credits on demand versus its 1000-credit monthly compute cap.
Pricing
Tiers designed to fit every need — and every budget.
Free tier
On demand
Only while onlineMonthly cap
Maximum compute spend3 GB RAM
2 CPU threads
4 GB NVMe SSD storage
DDoS protection
Install approved plugins
Budget tier
On demand
Only while onlineMonthly cap
Maximum compute spend1 - 8 GB DDR4 RAM
4 CPU threads
50 GB NVMe SSD storage
10 credits / GB per month
DDoS protection
SFTP access
7 Daily backups
Upload plugins & mods
Standard tier
On demand
Only while onlineMonthly cap
Maximum compute spend2 - 16 GB DDR4 RAM
4 - 7 CPU threads
100 GB NVMe SSD storage
10 credits / GB per month
DDoS protection
SFTP access
7 Daily backups
Upload plugins & mods
Premium tier
On demand
Only while onlineMonthly cap
Maximum compute spend2 - 32 GB DDR5 RAM
4 - 8 CPU threads
200 GB NVMe SSD storage
10 credits / GB per month
DDoS protection
SFTP access
7 Daily backups
Upload plugins & mods
* Credits are the billing unit used at checkout. Euro prices are available as an estimate and include VAT when selected.
Pay for playtime, not idle time.
Pick a server and your usual schedule. We'll compare on-demand compute with the plan's full monthly cap.
1. Choose your server
You can change this at any time.
2. How often do you play?
Hours each play day
4h
Days each week
5
64%
Keep about 644 credits each month
Your schedule is about 87 online hours a month.
Full monthly compute cap
1000 credits
Your on-demand compute
356 credits
Offline time costs you nothing for compute.
Start the server when you want to play and stop it when you are done. Your world stays saved.
Frequently asked questions
Clear answers about billing, plans, gameplay, and server locations.
Pay for online time
Compute charges stop when your server stops.
Never exceed the cap
Compute has a predictable monthly maximum.
Seven daily backups
Included with paid-plan storage.
Browse by topic
Online time is billed at the on-demand rate until compute charges reach the plan's monthly cap. After that, you can keep the server online for the rest of the calendar month without additional compute charges. Storage and optional backups are billed separately.
Storage is billed separately because your world must remain saved even while the server is offline.
Usage is measured in MB-hours and billed daily. A full month of 1 GB of storage typically costs about 10 credits; the exact amount varies slightly with the length of the calendar month.
Storage includes seven daily backups at no additional charge.
Paid plans include seven daily backups as part of the storage price.
Additional backup storage is optional and billed daily from average usage. A full month typically costs about 2 credits per GB, with small variations based on the number of days in the month.
Yes. You can upgrade or downgrade between paid plans at any time, so you can add resources for a growing world or reduce them later. Moving from a paid plan back to the free tier is not currently supported.
It is not a trial. Your free server stays free, and you can upgrade when you need more resources or paid-plan features.
Both Minecraft Java Edition and Minecraft Bedrock Edition servers are supported.
Yes. Paid plans support 24/7 uptime. You can also stop the server when nobody is playing to reduce compute charges without losing your world.
We do not impose a separate player limit. Minecraft defaults to 20 players, which you can change in the server configuration. The practical player count depends on your selected plan, world, view distance, mods, plugins, and what players are doing.
Minecraft servers are currently available in Europe, North America, Singapore, and Australia. Choose the location closest to most of your players for the best latency.
Still deciding? Compare plans above or use the estimator for a personalized monthly projection.
Start free. Pay only when you need more.
Create your world now—no credit card required. Upgrade for more power when your players are ready.